Marvel vs. Capcom Infinite was shown at E3 not too long ago and so far people have had mixed feelings about the game while. Now there are a lot of people that are very excited for this game but we might want to away from this game. Just give me a chance to explain. We are going down a trip to memory lane or maybe it could be a bad memories for some.
We are going to start with Street Fighter IV. This game came out in February 2009 the game was $59.99. Reviews for this game were good despite the fact that Sagat was a god. A year later in 2010 Super Street Fighter IV was released adding 10 new characters a couple of brand new game modes and patches for returning characters for $39.99. Granted this was a brand new game not a DLC update. (These next updates are DLC.) In 2011 we get Super Street Fighter IV Arcade Edition adding four new characters and patches for $19.99. A few years in 2014 we get Ultra Street Fighter IV adding four new characters and a few patches for $19.99. Now here’s the thing if you got every version you pretty much spent at least $139.96. There always seemed to be a new version every year with Street Fighter IV. With so many DLC I keep wondering could all of this just be on one disc? I could be wrong but I feel as though all these versions were unnecessary. You buy one version then all of a sudden oh wait here’s another version.
Now we get to Marvel vs. Capcom 3. Now this was probably the most hyped game for Capcom or at least one of the most hyped. I believe it was more hyped than Street Fighter IV. The trailers were amazing and it also added more towards the hype. Marvel vs Capcom 3 was released in February 2011 and man it was a disappointed to a lot of players. The roster was small compared to Marvel vs Capcom 2. Veterans players like myself didn’t like the easy combos because it kind of showed that anyone can play the game not much skill. X-Factor is another feature that wasn’t well liked it definitely made comebacks beyond simple. A lot of characters were broken such as Wesker, Phoenix, Wolverine and adding X-Factor made it a lot worse. Lack of features were also a problem. There wasn’t enough offline modes you had an arcade mode. The endings stinked it didn’t even match the trailers. There wasn’t a story, mission mode wasn’t really played much, online wasn’t great because of the lag and there was no spectator mode which I really don’t understand. In that same year in the fall we get Ultimate Marvel vs. Capcom 3 which added 12 new characters, patches on veteran characters and we get spectator mode which should've been in the first game. Now Ultimate Marvel vs. Capcom 3 should’ve been made first. If you bought Marvel vs. Capcom 3 you paid $59.99 or the deluxe edition for $99.99 and Ultimate Marvel vs. Capcom 3 was $39.99. You practically paid at least $100. This was unnecessary.
In 2012 Street Fighter x Tekken was released now prior before the release the trailers were great gameplay looked pretty good but the biggest issue was the on disc DLC. The 12 DLC characters were found on the disc. That was probably the biggest issue with Street x Tekken. There were some issues online but the DLC was on another level. You can’t blame people for being mad at Capcom. That’s a huge deal because when you buy a game you want the full game and the on disc DLC is just a HUGE rip off
Last year in 2016 Street Fighter V was released in February. Now I’ll admit I did get Street Fighter V believing that Capcom had learned their lesson and boy was I wrong because when we got Street Fighter V for $59.99 we didn’t much content. There’s still no Arcade mode, there was character story which was short, confusing and not much fun, online had some issues not having a room up to eight people at the time, there is survival mode but not a whole lot of people play that. It was mainly played to get Fight Money but it was frustrating. There wasn’t a whole lot of single player content when the game was released. A lot of people weren’t fans of the gameplay as some were saying it’s pretty slow and I kind of have to agree. There were 16 characters at the start but in my opinion that’s a low number to start with especially in this generation where we expect a lot more characters at the start. Now more characters were added as DLC. Now you didn’t have to use actual money you could also use fight money earned in the game and I’ll give Capcom credit for the fight money but it takes some time to get to the amount that you want. Still to this day I can’t call Street Fighter V a complete fighting game. I mean how does a fighting game not have an arcade mode? Just like Marvel vs Capcom 3 we bought an incomplete game.
In the end if you see where I’m getting at is that every time a new capcom fighting game has been released there has always been an issue whether it’s different versions of Street Fighter IV, an incomplete game of Marvel vs. Capcom 3 and having an updated version the same year, on disc DLC with Street Fighter X Tekken and once again releasing another incomplete game in Street Fighter V. We already heard that Marvel vs Capcom Infinite is going to welcome new comers so that can be on the same level with veteran players but that can be a problem because once again it seems like everyone can play and that there’s no skill. Now People might read this and think I’m a Capcom hater but can we really trust them? How do we know they won’t do the same thing with Marvel vs. Capcom Infinite? I don’t want gamers to get ripped off. If Capcom can prove me wrong I’ll admit it but right now I just can’t. Gamers really need to think about all of this if you buy Marvel vs. Capcom Infinite.





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